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Hideout Studio

Volume Editor Picker

Select Unreal Engine actors using 3D volumes and 2D marquee — right in the Level Editor.

Volumetric Selection

Select actors using a Box, Sphere, or Custom Mesh volume directly in the viewport. Supports full rotation, scaling, and grid snapping.

2D Marquee

Draw a screen-space rectangle to select actors by their projected 2D position. Works with the same filters and accumulation modes.

Smart Filters

Filter by class, actor tags, content folder, hidden state, and locked state. Combine filters for precise selections.